Pad Academy
Whether you’re new to PC gaming or a long-time gamer, we hope this education center can help you better understand the intricacies of gaming mouse pads.
Table of Contents
- Differences between low and high friction
- Balancing Friction Levels
- Mouse Pad Types
- Static vs Dynamic Friction Ratio
- XY Variation
- Soft vs. Firm Bases
- Mouse Pad Types: In-Depth Control Pads
Terms to Know
Static Friction - Static friction is the friction in play when moving a mouse from a standstill.
Dynamic Friction - Dynamic friction is the friction in play when an object overcomes static friction, and is simply gliding across a surface.
Stopping Power - Stopping power refers to the same frictional force that we use the term “dynamic friction” for. Stopping power differs from dynamic friction, however, in that stopping power defines the ability of a mouse pad to slow down a moving mouse to a stop. In contrast, dynamic friction is just the resistance a mouse pad gives against a mouse in motion. But again, both stopping power and dynamic friction refer to the same frictional force.
What are some differences between low and high friction?
Lower Static/Dynamic Friction
Pros: It allows for quick, unrestricted, raw mouse movement with little effort. This also means less restriction when making “micro-movements” or “micro-adjustments”.
Cons: You can end up with unintended small movements in your aim, especially noticeable when aiming occurs over just a few millimeters. Often, you can suffer from overshooting, where you try to stop abruptly and accurately but can’t due to the mouse pad not slowing the mouse down on its own.
Higher Static/Dynamic Friction
Pros: Higher friction can help with very fine and precise aiming, as the increased resistance can prevent unintended or “shaky” movements. Too much friction, though, can lead to difficulty with micro-movements/micro-adjustments. Often people describe higher friction pads as feeling like the mouse is locked into the mouse pad leading to a more controlled, steady glide. Overshooting is also diminished as the higher friction (stopping power) allows for more abrupt, accurate stops.
Cons: Too much friction can make pads “muddy”, where micro-movements/micro-adjustments become extremely difficult.
Balancing Friction Levels
For many gamers, finding a mouse pad that balances high and low friction to suit their aim style is the ultimate goal. Some may prefer lower static/dynamic friction for instant, more raw mouse movements, while others may prefer higher static/dynamic friction for more locked-in, deliberate aiming. A lot, however, will want something in the middle, where you strike a perfect balance between low friction and high friction. A certain balance may let you make relatively unrestricted mouse movements while keeping your aim free from shaky, unintended movements and avoiding overshooting. This balance between low and high static friction is primarily what defines the categorical speed of a mouse pad.
Mouse Pad Types
Slow
These pads offer extreme control. Because mouse movements are heavily restricted, some slow mouse pads are described as “muddy”. This glide restriction sometimes makes micro-adjustments more difficult compared to lower friction pads.
Static/Dynamic Friction: Very High
Example Mouse Pads: Zowie GSR, Razer Gigantus
Control
Control - Control pads are a bit faster than slow pads and similarly provide a “locked-in” feeling to your mouse movements. Micro-adjustments are easier than slow pads at this level.
Static/Dynamic Friction: High
Example Mouse Pads: Steel Series QCK, Razer Gigantus V2
Medium
These pads are faster and more raw than control pads while still offering a large amount of control.
Static/Dynamic Friction: Medium
Example Mouse Pads: Artisan Zero, Logitech G640
Quick
Quick pads are faster than medium pads but still have a decent amount of control. Micro-adjustments are mostly unrestricted with this type of pad.
Static/Dynamic Friction: Low
Example Mouse Pads: Artisan Hien, LGG Venus
Fast
This pad type is even faster than quick pads and offers less control from the mouse pad itself. As friction decreases, the need for precise hand control increases, making these types of pads more difficult for beginners.
Static/Dynamic Friction: Very Low
Example Mouse Pads: Artisan Raiden, Zowie G-TFX
Static vs Dynamic Friction Ratio
To the right is a graph that demonstrates the relationship between static and dynamic friction. Note: Static friction is almost always greater than dynamic friction. As you can see in the illustration, static friction gives way to kinetic friction. The instant after you first move your mouse, kinetic friction takes over. Mouse pad manufacturers almost always aim to make the transition from static to dynamic friction seamless. This makes the transition smooth and unnoticeable, preventing jumpy swipes. We list the static to dynamic ratio so you can tell just how smooth that change over will be.

XY Variation
Most cloth mouse pads have some sort of variation in speed in the X and Y directions. However, more often than not, that variation is minimal. That said, it’s always better to go for pads with lower XY variation to keep your mouse movements uniform in every aspect. We, however, wouldn’t say a medium-high XY variation is going to drastically change your playstyle (unless you’re more sensitive to that), and we don’t think that that’s something you should outright avoid a mouse pad for.
Soft vs. Firm Bases
Some of our pads feature a squishy base material called PORON®. The extra squish from our PORON® base allows you to press into the pad more than a firm pad, which brings in an added amount of stopping power. Stopping power, as explained earlier, is the ability to stop the mouse abruptly and accurately on a target. Essentially, softer bases give you stopping power on tap.
That is, instead of the pad having a single set stopping power value, it can vary depending on the downward pressure applied to the mouse. While this is true in all pads (pushing down adds stopping power), due to the increased squishiness, pads that utilize PORON® (or other soft bases) have a greater ability to increase stopping power through downward pressure. Everyone is different, and the squishier base may not benefit you personally, but if you learn to utilize it, it could potentially give you an advantage in-game. While soft bases provide added stopping power, firm bases provide less stopping power variation and are a bit quicker in general.
Mouse Pad Types: In-Depth
Control Pads
Control pads, at their core, are quite “restrictive.” Instead of having your mouse be free from resistance, control pads “hold onto” the mouse slightly and provide the well-known locked-in feeling. While you may think this would be detrimental because “if the mouse pad slows down my movements, I won’t be fast enough to out-aim the opponent,” having a bit of a locked-in, slightly slower glide is actually favored by most Counter-Strike and Valorant players. Let’s go into detail about why this is the case.
To better understand the concept of friction between different pads, let’s compare moving a hand through air to moving a hand through water.
While you do have less impeded motion when moving your hand through the air, precise actions, like stopping your hand at a set position, with out overshooting, can be more difficult, as you struggle to know exactly when to slow down. Additionally, there’s no speed reduction through higher friction, slowing your hand down for you at a moment’s notice. On top of that, when moving your hand through air, you lack stability in hand movements. There’s no resistance stopping your unintended or shaky motions.
When you move your hand through water, your hand movements are more stable, and deliberate-feeling. The water adds stability to the hand and prevents it from making unintended movements, making it less shaky and more locked-in. Additionally, the water adds resistance so that when you want to stop your hand from moving, it can do so abruptly and accurately without overshooting.
When it comes to friction, having some resistance from the mouse pad is usually preferred by Counter-Strike players. The resistance prevents shakiness and unintended movements from affecting the mouse during gameplay. Additionally, with consistent dynamic friction, you can potentially aim with a more locked-in and deliberate feeling. Just like with the hand in water vs. air example, the high friction pad (like the water) keeps your mouse (or hand) from moving tiny amounts unintended.
Mouse movements (including flicks) are aided by increased resistance as you have an easier time stopping the mouse on target through frictional deceleration. The mouse pad’s higher friction acts as brakes on the mouse, slowing it down to a stop abruptly at your desired, precise points. Without natural “braking” by the mouse pad, when a gamer brings a mouse abruptly to a stop, it’s difficult for the hand/mouse to stop without shakiness. There’s intrensic overshooting/shake when the mouse is stopped, causing less precise stops. The resistance with high friction pads (like water) can bring the mouse (or hand) to a stand-still almost instantly. These points are vital when discussing aiming in precision-based Tactical First Person Shooters, as just millimeters make the difference between a headshot and a miss.
In Counter-Strike specifically, this can lead to more consistent micro-movements when holding an angle. When the enemy peeks a corner and is just millimeters away from the center of your crosshair, you want lower static friction to allow for that quick, unmuddied micro-movement as you flick to them. Additionally, though, you may want a bit of friction (both static and dynamic) to maintain steady control of that flick. Of course, different gamers will prefer different types of mouse pads. Mostly, though, Counter-Strike pro players use control and medium-speed pads to maximize the help they can receive from their pads when aiming.
Whether increased friction truly leads to higher precision, though, can be debated. Almost always, it comes down to personal preference. Some gamers thrive on high-friction surfaces, while others perform better on low-friction. You may even start your gaming journey as a high-friction player and then, over time, feel more precise on lower-friction surfaces (or vice versa). Many pro Counter-Strike players prefer having a more controlled-feeling glide, like that of a control or medium-speed pad. Although you lose the effortless, raw movements, it often feels like you gain precision. If you’ve tried control pads, and they’re too taxing/difficult/restrictive to use due to their higher friction, medium pads are becoming increasingly popular for Counter-Strike/Valorant players. Medium pads tend to have less friction than control pads, but still maintain a good amount of control.